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Copyright © David J. Allen
I recently brought two pair of XR glasses on a whim thinking that this would revolutionize how I think of productivity and the VR/XR/AR world. I was certainly right to some degree, but I wouldn't say it's revolutionary. Both the Viture Pro XR and XReal One glasses delivers most of the main features I'd want from glasses like these, but lack a couple of things I'd like to see in future iterations. Some of my "wants" may be unfeasible, but I think they would make the experience so much more enjoyable.
Let's take a look at the Viture Pro XR first.
These glasses were my introduction into the XR glasses world and after I put them on for the first time, I instantly became a believer. The $400 price tag is a bit steep, but I saw the potential of using the glasses as an external monitor especially when on the go with a minimal setup. I really like the fact that they work out of the box with no extra software or setup needed. Just plug them, put them on, and adjust the display configuration if needed.
Unfortunately, there are a couple of downsides of these particular glasses. For one, you can only realize the full capabilities of these glasses if you buy another $400 (at the time) neckband accessory which makes the entire bundle like $800 if you don't buy any of the other gadgets. That's too expensive for my tastes even for the 3 DOF that improves the experience (more on that later with the XReal glasses).
It's worth noting that these are NOT glasses used for VR. You could probably find some hacky way to fake using these as a stereoscopic camera, but that's about it. If you try booting up SteamVR, you'll see that the glasses aren't detected. I'm not sure if this will work with the Viture Pro Neckband, but I doubt it will.
Now, I had a better experience using the XReal One glasses because of the X1 chip built into them. The main feature that convinced me that these glasses were more my taste was the fact that these natively allowed "anchoring" the virtual display in 3D space. This works beautifully if you're using a laptop or Steam Deck and want to extend your screen or have some privacy (say...on a long flight somewhere?).
You can anchor the virtual screen right above the physical screen and have the background go transparent when the virtual display is not in view. You can also change the view to widescreen mode similar to using a LG widescreen monitor.
Overall, I think the XReal One glasses proved to have the superior experience in my opinion with the X1 chip in it. I think there's still some major improvements that can be made such as having a built-in camera for gestures (this is already a thing with Project Aurora) and adjustable lens like the Viture Pro. I think if you have an extra couple hundred bucks to spend, it may be worth taking a dive into the XR glasses world.